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Update 1.15 - C390 Collection | Unreal Engine - Weapon

Writer's picture: Alis  AAlis A

Updated: 2 days ago

Documentation

Documentation - Iron Edge products come with comprehensive documentation to provide you with all the information you need about our weapons. This includes usage guidelines, assembly standards, optimization tips, recommendations, and extensive support for every detail! - Click here to access the documentation via Discord Server


December 2024

To celebrate Iron Edge's first anniversary, we launched the newest collection: the C390. Now, just over 10 days after its release, we're excited to announce our first major update, introducing the Smart Material system.


This update includes new Pattern Textures, which can be used freely by developers. The system allows the combination of up to three material types for advanced customization:

  1. Standard Materials (non-dynamic): High-fidelity base textures.

  2. Color Customization Materials: Option to apply solid colors for a personalized look.

  3. Camouflage Customization Materials: Pattern Textures offering various camouflage combinations.


This integration enables the creation of unique and personalized effects, as demonstrated in the image below. With these enhancements, we remain committed to providing high-quality tools to help developers create even more immersive experiences.

Unreal Engine Asset FAB Weapons Iron Edge

Standardization: A Core Commitment of Iron Edge

At Iron Edge, standardization is one of our top priorities. We are dedicated to ensuring that all our weapon models are consistent and meet the highest quality standards.


Every detail is carefully considered: from the creation of LODs, designed with meticulous adjustments, to the optimization of shaders, which maintain robust and visually striking materials without compromising performance. Additionally, we configure lightmaps with maximum efficiency, ensuring lightweight and effective real-time lighting calculations.


This commitment to standardization reflects our ongoing effort to deliver reliable and high-quality tools for developers.

Unreal Engine Asset FAB Weapons Iron Edge

Traditional Version - C390-HB

The C390-HB, our first LMG, is now available with five variations, ranging from the "Barebone" to the "Full" version. Perfect for developers seeking an optimized and versatile solution without the need for high modularity.


Traditional Version - C390-CQB

The short and tactical version, C390-CQB, also debuts with five traditional variations, offering options from Barebone to Full configurations.


Traditional Version - C390-AR

Finally, the C390-AR, the Assault Rifle of the collection, comes with four traditional variations, also ranging from Barebone to Full. It’s worth mentioning that all magazines are compatible across versions and are included in both the full collection and the individual packs.

Soon, the individual models C390-CQB, C390-AR, and our first LMG, the C390-HB, will be available for separate purchase in the Iron Edge store on FAB.


Fixes and Enhancements

  • Smart material implemented with improvements

  • Added color customization presets (+11 Presets)

  • Traditional versions of the C390-CQB, C390-HB, and C390-AR added (+18 SK)

  • LODs for SMs and SKs added with fine adjustments

  • Collision for SMs and SKs improved

  • Lightmap adjusted for better performance

  • Texture group definition adjusted for Weapons and Weapons Normal


Useful Links


Your Support Fuels My Work: A Heartfelt Thanks from Me to You

Thank you to everyone who has purchased this asset. I am committed to continuing to develop more weapons and always delivering high-quality assets to help developers save time. Please consider leaving a review on the store; your feedback not only helps improve the product but also boosts sales, allowing me to dedicate even more effort to creating innovative weaponry. Your support makes all the difference!

Sincerely, Alis A.




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