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General Update 1.00 – Organization & Optimization | Unreal Engine
This is a general organization and standardization update across Iron Edge products for Unreal Engine. The goal is to make the internal structure clearer, more modular, more efficient, and fully prepared for future expansions.

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Update 1.60 - 9TD Collection | Unreal Engine - Weapon
9TD Collection 1.60: New Showroom Map, 9 color presets per model, 4 new pattern textures, and optimized storage for easier downloads!

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Mar 5


Update 1.25 - C390 Collection | Unreal Engine - Weapon
New Showroom Map, C390 CQB color presets, and Modular BP fixes, enhancing quality and customization!

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Mar 1


Update 2.60 - 5E Collection | Unreal Engine - Weapon
This is the first update of 2025, featuring a new demonstration map showcasing everything included in the 5E collection.

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Feb 27


Update 1.15 - C390 Collection | Unreal Engine - Weapon
New versions added, including color presets for the traditional variants!

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Dec 20, 2024


Update 2.52 - 5E Collection | Unreal Engine - Weapon
This update expands the package with 30 new traditional weapon models, increasing versatility. Additionally, 7 new simpler products will be

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Sep 11, 2024


Update 2.00 - 5E Collection | Unreal Engine - Weapon
This is a mega update for the 5E (M4) modular collection!
This major update brings many new weapon parts, attachments, unique Skeletal Mesh

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Sep 2, 2024


Update 1.50 - 9TD Pistol | Unreal Engine - Weapon
The 9TD now features a range of non-modular and semi-modular models. It is available in three main versions, each with various model

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Aug 25, 2024


Update 1.45 - 5E Carbine | Unreal Engine - Weapon
Now, Iron Edge products come with comprehensive documentation to provide you with all the information you need about our weapons. This inclu

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Jul 24, 2024


Update 1.30 - 5E Carbine | Unreal Engine - Weapon
Update - June 2024 Continuous Updates: I've recently made several significant updates to my asset available in the store. I will...

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Jun 17, 2024


Update 1.22 - 5E Carbine | Unreal Engine - Weapon
Update - May 2024 Added first custom paint, RedPlayCamo for the 5E Carbine for 6 parts: body, stock, pistol grip, handguard, suppressor,...

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May 23, 2024


Update 1.10 - 5E Carbine | Unreal Engine - Weapon
Update - March 2024 Added new DualTone texture for 5E_Body. Added ClassicHIP Stock in TAN color. Added Holosight VTH56 in Black and TAN...

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Mar 29, 2024


Optimization in Unreal Engine 5: Experience a Smooth and Enhanced Gaming Journey!
Don't let performance be a barrier to the success of your game in Unreal Engine 5!

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May 24, 2023


Não Comece A Desenvolver Seu Jogo Antes De Saber Disso!!
É bem Provável que você Fracasse no Seu Primeiro Projeto

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Mar 5, 2023


Getting Started With Game Design!
This scene was created by me, using a single reference as a concept. I'm going to analyze the art in order to expose my initial goals,...

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Feb 8, 2023


Basic Optimization - LOD
What is LOD? This common acronym stands for “Level Of Detail”, a word you will hear A LOT about in scenario optimization.

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Feb 8, 2023


Basic Optimization - Cull Distance
Have you heard about Cull Distance? This is another form of optimization that exists within the Unreal Engine...

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Feb 8, 2023


Firewatch - Review #01
In the landscape, the textures are clear and harmonious, using "Normal Map" with few and smooth details, avoiding a rough look.

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Feb 8, 2023
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